J Scott Rakozy is a Grammy-nominated American-born composer and sound designer for film, television, and games. Rakozy was born in 1988 in Harrisburg, PA. He began piano at the young age of 3, progressing to piano lessons under the Suzuki method at age 5 and quitting to pursue his love for piano and composition at age 12. When the N64 came into his life in 1997, seeing Goldeneye for the first instantly changed his views, and he immediately fell in love with video game music, determined to make it a career one day. The passion grew and he found his way to studying music at Brigham Young University where he would meet and mentor under Sam Cardon. During college Rakozy would freelance, honing his skills and expertise, emulating his style to those of Harry Gregson-Williams, John Powell, John Williams, and others, incorporating orchestral and electronica elements as well as challenging himself in other genres and styles. After graduating, he was hired at Huge Studios to work alongside Michael McDonough, Mike Greene, and Chance Thomas where he had the opportunity to be a part of projects for Universal, Netflix, Paramount, Disney, Valve, Arena.NET, and others. Today, Rakozy works in his studio in Payson, UT, and continues to write music and sound design for independent films, advertisements, and video games. He has been described as a Swiss Army knife for all things sounds.
He’s always up for the next big challenge so let's make something really neat together.